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ZnowAR

(November 2023)

 

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About

ZnowAR is a Augmented Reality (AR) game, for Android, made with Unity.

Made in November 2023 for Mobile Game Development assignment. (Semester 4)

This is my 2nd mobile game​

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In this project, I was tasked with using AR Mechanics, made possible thanks to Niantic Lightship and Unity's AR Kit

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The models are all from Poly Pizza.

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The main challenge in this project was solving the gradle error when trying to build, and performance issues

How to Play

  • The player can use their device's camera to scan around surfaces in real life

  • This could spawn in some virtual models as decorations

  • Flying enemies will start to randomly spawn anywhere

  • It could also spawn in some snowballs that the player can collect by tapping on them

  • All the player has to do is collect snowball ammo to throw at enemies to defeat them

  • Enemies may switch between wandering around, or chasing the player to melee attack to deal damage

  • There is no end goal, so it is more of a hypercasual survival game

Software Used

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Credits

  • Unity - Game Engine

  • Visual Studio Code - IDE

  • Niantic Lightship - AR Mechanics

  • Quaternius, Kamylle B. Grenier, Poly by Google, Damon Pidhajecky, Vice Cooper, etc - Poly Pizza Models

  • Marya_Belevich - 2D Casual Game UI HD

  • Rob Tuytel - Poly Haven Materials

  • Terraria - SFX and Music

  • Various video games – SFX

  • Eris Falling - Terraria Snow and Underground Snow theme (Cover)

  • Audacity – Audio Converting/Editing

  • Kenney - UI and SFX

  • Flaticon - UI

  • LeanTween (2017) Russell Savage - Dented Pixel

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Lecturers:

  • Alexander Tan Zheng Fang

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