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Chivtogon

(October 2023)

About

Chivtogon is a hypercasual action and fighting game, for Windows and Android, made in Unity.

Heavily inspired by Chivalry Medieval Warfare

Made in October 2023 for Mobile Game Development assignment. (Semester 4)

This is my first time making a mobile game.

 

The models are mostly from Poly Pizza and the animations are from Mixamo.

The challenge I have in this project is performance issues on mobile devices

How to Play

  • Look around and watch out for enemies

  • When in range, the player and enemies can fight each other using a melee attack, parry, and feint

  • ​Parry only lasts for a short window of time before lowering and cooling down, so timing is important

  • Parrying can defend up to 3 enemies in front of the player

  • Feint is a fake attack or bluff, used to throw off the timing for a parry

  • Killing an enemy can give the player some health

  • ​The enemies are endless, so it's a survival game

Software Used

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Credits

  • Unity - Game Engine

  • Visual Studio Code - IDE

  • Dawid2K, blaeksprut, Quaternius, etc - Poly Pizza models and textures

  • Mixamo - Animations

  • Keith at Fertile Soil Productions - Modular Dungeon models (?)

  • Cainos - Pixel Art Icon Pack

  • Flaticon - UI

  • Tornbanner Studios - Inspiration, SFX, Music

  • Audacity – Audio Converting/Editing

  • LeanTween (2017) Russell Savage - Dented Pixel

Lecturers:

  • Alexander Tan Zheng Fang

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