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About
Just a showcase scene, not a game
A simple blocky bedroom, for Windows, made with C++.
Made in November 2023 for Graphics Programming assignment. (Semester 4)
This project is about modelling and texturing objects using only code in OpenGL and Visual Studio.
The task was to have:
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A variety of objects that make sense given the setting
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Objects all textured and have UV
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An object with continuous animation (Grandfather Clock)
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Neatly formatted and self-documenting code
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Transformations using matrix multiplication
Software Used




Credits
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Visual Studio - IDE
- Adobe Photoshop - Texture Editing
- Reference and texture sources (I forgot, sorry)
Lecturers:
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Mr Mohamad Faris Zakwan
Reference
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